![]() ![]() I had bugged the map data with Imperian support, and they replied it was updated daily. config and create another directory structure. The maps were messed up but that was because all the private homes/areas were showing sometimes superimposed on other rooms. I had to create the map directory again, but was finally able to download the map using mudlet functionality. config directory, reinstalled mudlet then created a new profile/character. While experimenting in Imperian, I uninstalled mudlet, deleted the. If I switch to crowdmap in Achaea, and have manually set up the map directory ahead of time. What read-write-execute privileges is mudlet expecting? What account is mudlet running under when it tries to create the map directory? Even using Achaea crowdmap, it fails until I have manually created the map directory inside the new profile. I've tried with both mudlet 2.1 and mudlet 3-delta. I am running the latest OS X, but also have Windows and have tested it there. ![]() The map directory in the new profile is not created as part of the download process. I've set up gmcp and tested that works before trying to get the map. When I create a new IRE character and try to download the map for the first time, the progress bar looks good and then nothing. I have given up on the mudlet map import functionality as it stands now, for IRE games: Achaea (except crowdmap), Imperian, Lusternia. ![]() xml import/export (and documenting it) makes it easier to import and export map data from/to other MUD clients. The items in grey are optional or not necessarily parsed by Mudlet. xml format (and perhaps export it also) from within the Mudlet application by manual means? I suppose it is possible to write (though I suppose they may already exist) Lua scripts to do both of these? Inspection of the above quoted file reveal an. I should warn you that I don't know everything so I could be wrong but I don't see how you can load the xml file - do we need to provide a way to load a map in. One provisio for using "crowdmaps" is that any customisation you do is likely to get lost once you next download the crowdmap I don't know the full intricacies of how MUDs that offer these crowdmaps do their updates and how well the scripts that are used tolerate a map change - I am just speaking from a Mudlet application coder's Point of View. profile preferences) dialog (and then exit the game to ensure it is written out for use next time.) dat type file you can load it in manually to Mudlet from the "Mapper" tab on the "Options" (a.k.a. ![]() The format is internally organised differently so even if you were able to download the map file manually and "save as" from a Internet Browser I'm not sure if you can get it loaded in.įor the. xml file but from what I recall/can see it may not accessible manually as it seems to be invoked automatically for download map files. Generally you can load a map manually but for users' Mudlet uses a *.dat map file - I recall we do have code that parses an. Is the Imperian map.xml file downloaded to my computer each time I press the download button on Settings->Mapper? The map I am using in mapper seems way out of date, many rooms no longer there, room connections missing, etc.Ĭould someone please talk me through the process? The only IRE game that seems to work trouble free for me on map updates is Achaea and only when using crowdmap.Įach time the game is exited and "allowed" to save, the map is also saved with the style of name you see there (it is in dd-mm-yyyy#hh-mm-ss format which is NOT optimal from a sorting point of view - the alphanumeric sort order is almost useless, yyyy first would be much better IMVHO!) I assume this is done as part of the save profile on exit process.Īm I able to load the map.xml file manually into the mapper. Reading mapper documentation, the dat files appear to be created by the mapper save custom command. In my profile, in the map directory, I see. I get in game alerts telling me to update my map.Ĭould someone who has worked on the mapper explain how the map is updated? I see an xml at the following url. The reply said their map is updated daily. Vadi suggested I submit a bug to Imperian admin. I'm trying to troubleshoot why my map in Imperian does not update when I use the facility built-in to Settings->Mapper. ![]()
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